代写32557 Enabling Enterprise Information Systems代写数据结构语言

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32557 Enabling Enterprise Information Systems

Subject information           Detail

Delivery                             Spring Session

Total workload hours        150 hours

Credit points                       6

Result type                         Grade and marks

Subject description


This postgraduate subject explores how information systems generate business value, focusing on various enterprise information needs and the application of systems to address business challenges. By taking this subject, you will gain a deep understanding of the strategic organisational use of information systems, mobile, cloud, and social computing. This knowledge will be invaluable in advancing your career in business or technology management, as you will be able to leverage cutting-edge technologies to solve real-world business problems. You'll develop essential skills in analysing market trends, designing effective information systems, and aligning them with business strategies. These skills are critical for roles in IT management, consulting, and strategic planning. Furthermore, engaging in design activities and collaborating in teams will enhance your practical and interpersonal skills, making you more effective in professional settings. Learning in this subject is interactive and hands-on. You'll participate in lectures, tutorials with case studies, and team projects, which will help you apply theoretical knowledge to practical scenarios. This approach ensures that you not only understand the concepts but also can implement them in a business context.

Subject learning outcomes (SLOs)



1. Evaluate the role of information systems to generate business value. (B.1)

2. Propose effective, human-centered information systems that align with business strategies and positively impact lives through social innovation. (C.1)

3. Apply a deep understanding of the strategic use of information systems, identifying business processes and utilising mobile, cloud, and social computing technologies to address business challenges. (D.1)

4. Engage in design activities and team projects to enhance practical, interpersonal, and communication skills, applying theoretical knowledge to practical scenarios and justifying effective teamwork in solving innovation-driven problems. (E.1)

5. Reflect on the individual impact of participation and collaboration activities that influenced decisions for improved business solutions. (F.1)

Teaching and learning strategies



Students will learn through a combination of topic presentations, design activities, and group discussions. There will be one hour of lecture and two hours of tutorial every week. Students need to take the following points into consideration for pre-class preparation. These aim to ensure a productive learning experience and effective group discussion during the class time:

Lecture notes for each week will be made available on Canvas prior to each lecture. Students need to review lecture notes as well as corresponding recommended readings before coming to the class.

Each tutorial includes multiple collaborative tasks followed by a post-class relevant case study. Students need to study the case and answer related questions prior to each consecutive class.

Iterative learning is central, and for this reason, students are encouraged to become proficient at bringing their notes and questions to the classes. They will discuss them with their peers and/or group members, exchange knowledge, and seek feedback to make improvements or changes to their understanding and project.

Content (topics)

In a world where organisations are constantly trying to grow and gain a competitive advantage, Enterprise Information Systems play a vital role in helping organisations achieve their objectives. This subject covers information strategies, models, frameworks, and technologies that enable organisations to support their everyday business as well as to succeed in their competitive environments. The subject does not need any technical or programming background; rather, it critically analyses the applications of a variety of enterprise information systems for organisations. Real-world problems and case studies will be discussed in the class, and students need to provide critical and relevant solutions.

The subject primarily covers the following topics.

Information Systems overview and real-world IS challenges

Information Systems within the organisations

Organisational strategy, competitive advantage, and information systems

Ethics, privacy, and information security

E-business and E-commerce

Approaches to IS development and project management

Social, cloud and mobile computing

Intelligent systems

Design thinking

Assessment task 1: Class discussion, case study, and reflection

Description

To achieve confidence in engaging in critical discussions based on one’s own inquiry into topics and personally reflecting on how to improve these skills.

This assessment task is intended to allow students to critically engage with the material covered in this subject throughout the session. Through pre-readings, collaborative discussions in the class, case studies, and reflections, students formulate their responses to questions designed to encourage reflexivity.

Learning Outcome

SLO1 Evaluate the role of information systems to generate business value. (B.1)

SLO2 Propose effective, human-centered information systems that align with business strategies and positively impact lives through social innovation. (C.1)

SLO3 Apply a deep understanding of the strategic use of information systems, identifying business processes and utilising mobile, cloud, and social computing technologies to address business challenges. (D.1)



SLO4 Engage in design activities and team projects to enhance practical, interpersonal, and communication skills, applying theoretical knowledge to practical scenarios and justifying effective teamwork in solving innovation-driven problems. (E.1)

SLO5 Reflect on the individual impact of participation and collaboration activities that influenced decisions for improved business solutions. (F.1)

Type   Exercises

Groupwork   Individual

Weight   20%

Length   1000 words combined for all relevant exercises

Assessment feedback

Assessment task 2: Information System review and evaluation

Description



To use organisations as case studies to translate own analysis of various information systems (and applications) to evaluate both intra- and inter- organisational systems for digital transformation, emerging technologies, IT strategy and governance, ethics, and security.

Explore the applications of Information Systems (IS) in the industry of your interest. The tasks will be the evaluation and discussion of digital transformation, emerging technologies, IT strategy and governance, ethicality, legality, privacy, and security in the business processes, data collection, data accuracy, and/or data confidentiality as it applies to information systems in the chosen organisation/industry.

Learning Outcome

SLO1 Evaluate the role of information systems to generate business value. (B.1)

SLO3 Apply a deep understanding of the strategic use of information systems, identifying business processes and utilising mobile, cloud, and social computing technologies to address business challenges. (D.1)

Type Case study

Groupwork Individual

Weight 20%

Length 2000 words

Assessment feedback

Assessment task 3: Quizzes

Description



To demonstrate and evaluate knowledge and understanding of the relevant topics.

This task will include two in-class quizzes. Each quiz will have 15 marks and will include 15 questions.

Learning Outcome

SLO3 Apply a deep understanding of the strategic use of information systems, identifying business processes and utilising mobile, cloud, and social computingtechnologies to address business challenges. (D.1)



Type   Quiz/test

Groupwork   Individual

Weight   30%

Length   20 minutes each

Assessment feedback

Both quizzes will be conducted in the (tutorial) class. Please check the Quiz guidelines on Canvas for more information.

Assessment task 4: Design Exercise (group)



Description

To apply a design thinking approach towards innovative challenges and design of creative solutions.

This assignment is to design a prototype of an information service or services to support business systems in a contemporary collaborative and complex business environment. Students must identify services that provide value to stakeholders in complex business and social environments.

Groups start by identifying the vision for a system of interest to them and then design a service that addresses this vision, and how it will provide value to stakeholders. The design is approached and evaluated from a number of perspectives especially the service integration into business activity, process workflow, social networking and knowledge sharing, and user design perspectives.

This assessment task is divided into the following components.

(1) Report and (2) Presentation.

Learning Outcome

SLO1 Evaluate the role of information systems to generate business value. (B.1)

SLO2 Propose effective, human-centered information systems that align with business strategies and positively impact lives through social innovation. (C.1)

SLO3 Apply a deep understanding of the strategic use of information systems, identifying business processes and utilising mobile, cloud, and social computingtechnologies to address business challenges. (D.1)

SLO4 Engage in design activities and team projects to enhance practical, interpersonal, and communication skills, applying theoretical knowledge to practical scenarios and justifying effective teamwork in solving innovation-driven problems. (E.1)

SLO5 Reflect on the individual impact of participation and collaboration activities that influenced decisions for improved business solutions. (F.1)

Type   Design/drawing/plan/sketch



Groupwork   Group, group assessed

Weight   30%

Length

For project report: 3000 words Presentation: Approximately 15 minutes per group (including the Q&A), where each group member must present for at least 2 minutes

Assessment feedback

One member of a group will submit assignment components on Canvas.







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